I've integrated the latest Wwise build into Unreal Engine 4.11.2 by following Kevin Neilson's tutorial:
https://www.youtube.com/watch?v=sfTrmz4cz9Q . I've got everything up and running and I'm following his second tutorial here:
https://www.youtube.com/watch?v=nNgTXS3TnNM . Everything works up until I go to generate the soundbank under "Build" in UE 4. I get this message: "SoundBank generation failed: see log for more information." My UE log says the following:
LogAk: Starting Wwise SoundBank generation with the following command line:
LogAk: /bin/sh /Applications/Wwise/Wwise Build 1.7/Wwise.app/Contents/Tools/WwiseCLI.sh "/Users/trevor/Documents/WwiseProjects/UnrealAudio411/UnrealAudio411.wproj" -GenerateSoundBanks -Bank AmbienceBank -ImportDefinitionFile "/Users/trevor/Documents/Unreal Projects/UnrealAudio411/TempDefinitionFile.txt" -Platform Mac -SoundBankPath Mac "Z:/Users/trevor/Docum
ents/Unreal Projects/UnrealAudio411/Content/WwiseAudio/Mac" -Language English\(US\)
LogAk: /bin/sh: /Applications/Wwise/Wwise: No such file or directory
LogAk:Error: Wwise command-line failed with error 127.
I've got the UE plug in settings for Wwise set up as follows:
Wwise project path: WwiseProjects/UnrealAudio411/UnrealAudio411.wproj
Wwise Mac Installation Path: Applications/Wwise/Wwise Build 1.7/Wwise.app
Can anybody tell me what I'm doing wrong? Thanks!