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0 votes
Hi,

So UE4 will generate banks within the demo level. I tried creating a new project from the wwise UE4 build. I am trying to connect the UE4 integration to wwise. I am looking at the DefaultGame file. and I replaces the wwise.options URL with the URL to our new project. Unfortunately I do not know where engine.worldinfo gets it's URL. I tried replacing it with (ourfilename).(ourfilenameinfo) but it did not work. How would I remedy this?

-Robert
in General Discussion by Robert M. (4.6k points)

1 Answer

0 votes
 
Best answer
Wwise does now modify the Engine.WorldInfo settings. This is specific to the game you want to do.

You should make sure you edit your new project's DefaultGame.ini file. Also, the LinkedProject path can be an absolute path, but make sure to use front slashes.
by Benoit S. (Audiokinetic) (16.0k points)
selected by Benoit S. (Audiokinetic)
Awesome! The wwise output file now works. It says it cannot find the file location. Yet it is in the defaultgame.ini file with forward slashes and all. I posted what the logs said in the Google doc.
That's weird... This error is usually generated when the Wwise project isn't in the given path. Can you double-check your Wwise project really is there?
I figured it out! Thank you so much though!
I think there might have been a typo. I double and triple checked it, then I copied and pasted it and it worked fine.
Good news, Have fun with Wwise!
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