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Hello, I'm currently working with UE4 and Wwise 2019.2.

I see there are memory category IDs in AkMemoryMgr, but I was wondering if we can get more specific object info.  Is it possible to break down the categories further and get specific objects by name, such as soundbanks and event names?  Would the memory manager just get the same information as what's shown in the memory usage of the Wwise profiler?  How could I extend on the default memory manager to potentially display more granular memory info?

Thank you!
in General Discussion by Michelle A. (100 points)
edited by Michelle A.

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