If i use more than 1 instance of AKAmbient/AKEvent in the latest integration of wwise, it floods with EventID and gameobject issues. The 1 instance plays fine (regardless of event or sound).
If i use a custom script to post multiple events then i generate errors per attempt to trigger the event. This looks like a bug, i have stripped everything apart and have seen other bugs like this in past releases that were fixed.
I have tried 3 different downgrades of wwise, brand new projects and i do not have anything really left to try. nearly 3 days on this issue. Will post a video tomorrow.
Unity 2019.3.0f6 Wwise Integration 2019.2.1.7250.1718
