Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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If i use more than 1 instance of AKAmbient/AKEvent in the latest integration of wwise, it floods with EventID and gameobject issues. The 1 instance plays fine (regardless of event or sound).

If i use a custom script to post multiple events then i generate errors per attempt to trigger the event.   This looks like a bug, i have stripped everything apart and have seen other bugs like this in past releases that were fixed.

I have tried 3 different downgrades of wwise, brand new projects and i do not have anything really left to try. nearly 3 days on this issue.  Will post a video tomorrow.

Unity 2019.3.0f6 Wwise Integration 2019.2.1.7250.1718

 

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So it appears to be something to do with a broken Unity project element.  After creating a blank scene and importing wwise i can trigger 4 events without generating the error.
TAFENSW (270 포인트) 로 부터
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