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+1 vote
Recently I found the UE4 editor crashed after C++ hot reload, then I checked the dump file, it showed the exception come from AkAudioDevice::Get.

This function returns nullptr after hot reload because of FAkAudioModule::AkAudioModuleIntance is null and FModuleManager::LoadModulePtr<FAkAudioModule>(AkAudioName) does nothing.

FModuleManager::LoadModulePtr will not recreate a new FAkAudioModule.

Is it a bug? Please help.
in General Discussion by Feifei C. (110 points)

1 Answer

0 votes
+1 same issue
by Ma Q. (160 points)
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