menu
 

Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

+13 votes
Every time I need to test if a music is looping properly, I have to go to the playlist editor and play through the whole music until the loop point. It might take a few minutes and the only way to go around seems to be increasing the playback speed, but I might lost where I am in that fast-playing mode.

In the music segment view, I can set the play head to the end of the track and start playing from there. However, it won't loop, so I can't hear how it goes back to the pre-entry point.

It will be really cool if we can hear how the music loops in a convenient way.
in Feature Requests by Victor L. (320 points)

1 Answer

+6 votes
Yes! This seems like a very straightforward, every day use case and it's really surprising that this isn't implemented.
by Raymond M. (290 points)
It's actually a huge problem... Can't believe it's still a thing
Adding +1 to this suggestion.
There are some workarounds but nothing as handy as a simple loop testing window.
...