Hi,
we would like to report a problem we have with Wwise for Unity and Czech language (possibly other non-English languages) - if our system is in Czech, there are errors that can stop Unity from properly working in multiple cases (Timeline, creating Builds of game). Is there any way to solve this (other than switching language)?
We use Unity 2017.3.0f3 and this is whole error:


FormatException: Input string was not in a correct format.
System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) (at <c95265f74fdf4905bfb0d5a4b652216c>:0)
System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) (at <c95265f74fdf4905bfb0d5a4b652216c>:0)
System.Single.Parse (System.String s) (at <c95265f74fdf4905bfb0d5a4b652216c>:0)
MinMaxEventDuration.GetMinMaxDuration (AK.Wwise.Event akEvent) (at Assets/Wwise/Deployment/Components/AkEventPlayable.cs:66)
AkEventPlayable.updateWwiseEventDurations () (at Assets/Wwise/Deployment/Components/AkEventPlayable.cs:205)
AkEventPlayable.OnValidate () (at Assets/Wwise/Deployment/Components/AkEventPlayable.cs:216)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)