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0 votes
Hello,

We are having some issues with the BGM support on Android devices using Wwise 64 bits (2016.2.4.6098) with the Unity integration plugin (2016.2.4.6098.531). The music works perfectly on iOS, but on Android when the game is initialized the music is missing, we have observed that if we pause the device for 30 seconds after unpausing the device the music is restored. We have tried manually calling AkSoundEngine.WakeupFromSuspend() and AkSoundEngine.RenderAudio(), since they are invoked after the unpause, but they didn't have any effect.

Best regards,

Jon Ander.
in General Discussion by Jon Ander H. (100 points)

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