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Hello, so im working on a UE4 project using Wwise, and we have some dialog to add.

What im going to do, is have sequences for each interaction, and play it in step mode, while managing the transition to the next item with a callback so I can have the audio be played by a specific actor.

The issue that im having now is i dont know how to detect that i reached the end of the sequence.

Is there a way to know if i reached the end of a sequence from the code ?

And thank you.
in General Discussion by Aissa B. (280 points)

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