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0 投票
Hello.

I have a 'Failed to initialize the sound engine. Abort.' message when initializing Wwise 2016.2.0 with Unity 5.4.x on XBoxOne.
AkSoundEngine.Init() return an AKRESULT.AK_Fail error, and I have no details to understand the problem.
分类:General Discussion | 用户: Antoine G. (430 分)

1个回答

0 投票
Found the problem, it was because of FMod was enabled.
用户: Antoine G. (430 分)
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