So what I am needing is, given a midi file, get the bass drum component of it, then in Unity be able to detect the note locations of the bass drum component to let players of a game know when the beat of the music hits. However, I am not finding anything online on how you do this with wwise, if it is possible. I want to be able to import an already existing Midi file into wwise, then be able to get the instrumental components of it.
Anyone have any advice on how to do this?