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+1 vote
I have implemented a save & load mechanism through serialization in Unity for the game I am working on. I was wondering how can I access internal Wwise values such as dry level, Auxbus send values, bus output volume and high pass and low pass filters values. I am aware of the functions in the Unity-Wwise api but they do not provide a full list of set and get methods. Furthermore, what is the general way of saving and loading internal Wwise values ?
in General Discussion by Mehrdad D. (140 points)

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