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+2 votes
Hi everyone,

I'm having an issue, I am using unity 5.3.5 with Wwise and I would like to access to the time of the sound playing during an event. With the unity sound engine, I used the method audiosource.time and I would like to have the same information. I want to know for how long the current sound has been playing.

Thanks everybody.
in General Discussion by David D. (120 points)

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