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I want to create a structure of ActorMixers, Sounds and Switch Containers. I can create the objects themselves using ak.wwise.core.object.set but I don't see a way to assign the switch container states through that call. The only option I see is to create the objects using object.set, get the current assignments for each switch container individually using ak.wwise.core.switchContainer.getAssignments, compare the assignments against what I want, then make any necessary modifications with a series of individual ak.wwise.core.switchContainer.removeAssignment and ak.wwise.core.switchContainer.addAssignment calls.

Is there an undocumented list of assignments available for the switch container? That would allow me to set the assignments at the same time I'm creating the objects.
ago in General Discussion by Andrew J. (100 points)

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