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Hi. I want to make a sound mod for CIV 6 following this guide: https://www.youtube.com/watch?v=jaKUTJZt4s8. For some reason my *.wem files don't sound.

For testing, I found an event that I can call with UI.PlaySound() from console and hear its sound. Then I checked if the sound changes if I replace .wem with another one from in-game sounds (copied a .wem of different event and renamed it the same as first). It worked. But it doesn't when I place my own sound created in wwise. Sad thing is I don't see any debug info. In the internet the is an advice to check Audio.log in log folder, but there is no such file (whereas others are present). Also they suggest checking info of AkSoundEngine.dll which I didn't find neither.

Could you help me to figure out what is wrong?

I have wwise v2015.1.9 (x64) and the latest steam version of CIV 6 with all DLC (Sid Meier’s Civilization® VI Anthology) - 1.0.12.68 (1023995).
ago in General Discussion by R K (100 points)

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