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+1 vote
When i update an event with any changes to an event., after generating in UE4 the change doesnt get pushed to the build. It works perfectly fine in engine but it doesn't go to the build. I am using autobanks.
in General Discussion by Zack R. (110 points)
Have you tried connecting the Wwise profiler to your game build? Any errors from Wwise or the game engine would be helpful here

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