Audiokinetic's Community Q&A is the forum where users can ask and answer questions within the Wwise and Strata communities. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

0 votes

Hi everyone,

So I'm using Wwise in Unity, and I'm currently encountering an issue that's spamming the same error log (written after instructions) in edit mode if you do the following:
1. Have a prefab with an AkGameObj and AkEvent component on the root game object, with an event selected on the AkEvent
2. In the Unity file explorer, select the prefab
3. Step 2 should have already caused an error message to show, but if not, moving your mouse to the inspector view, and scrolling up and down

This is causing the following error message to be spammed continuously until you deselect the prefab in Unity's file explorer.
Wwise: Unknown/Dead game object ID used in function SetAttenuationScalingFactor. Make sure the game object is registered before using it and do not use it once it was unregistered.

This issue does not occur if you open the prefab and enter the prefab editor, nor does it occur when you enter play mode.

This was tested and seen with Wwise version 2023.1.9.8628, and Wwise version 2024.1.1.8691, using Unity 2022.3.26f1 and 2022.3.55f1.

If anyone knows why this might be happening, or what can be done to not have this be spamming, that'd be great.

Thanks!

in General Discussion by Tatsuya M. (100 points)

Please sign-in or register to answer this question.

...