menu
 

Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

0 votes
I placed a Ak Timeline Event Playable on the Timeline. I noticed when `Application.targetFrameRate` is low, event posting will be unstable, no matter how long the playable is.

Does anyone encountered similar issue? How do you resolve this problem?

I'm using Unity 2022.3.23f1, Wwise 2023.1.4.
in General Discussion by 王思谦 (370 points)

Please sign-in or register to answer this question.

...