Hi,
I am following the manual instruction to integrate Wwise as an Unreal plugin. Everything worked out fine. If I open my uproject file all functionality is present, sounds are playing.
However if I open my visual studio solution and try to start the editor from there, I get this error:
Unable to determine UHT module type for C:\Program Files\Unreal\UE_5.3\Engine\Plugins\Marketplace\Wwise\Source\WwiseEngineUtils\WwiseEngineUtils.Build.cs
Any idea what I am doing wrong?
Note: the Wwise plugin is placed in Plugins/Marketplace/Wwise instead of Plugins/Wwise. If I placed it in Plugins directly it could not be found.
Many thanks for any help!
I am using Unreal 5.3.2 and Wwise 2023.1.0.2849_UE53