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+2 投票
Title says it all.

We get this error code when trying to build our game using UE 5.3 and Wwise 2022.1.8, and we cannot figure out why!

We've dumped the audio file cache, removed all the factory plugins, re-added the start events for the unreal engine bank, and many more methods

Any help would be greatly appreciated!
分类:General Discussion | 用户: Aidan L. (120 分)

1个回答

0 投票
Same here in UE5.3 and Wwise2023.1.0.

Everything works and builds correctly if I'm not using the WwiseAudioLink component.

As soon as this component is added, the build fails and returns:

'UATHelper: Packaging (Windows): LogWwiseAudioLink: Error: FWwiseAudioLinkFactory::CreateSourceAudioLink: AkAudio not initialized."
"PackagingResults: Error: FWwiseAudioLinkFactory::CreateSourceAudioLink: AkAudio not initialized."

I'm not able to find the documentation about this component and it is the only one that appears to behave as an AkComponent

Did you manage to build Aidan L?
用户: Julien B. (190 分)
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