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I have a music segment with three tracks that is played from an AK Timeline Event Track in a Unity timeline. Sometimes all three tracks play but other times (within the same build) only one or two of the tracks play and I get the error message "Invalid file header" in the log. I have only noticed this happening on Android (Quest 2) builds and not on Windows builds of the same project. All three tracks have the same conversion settings (Vorbis for Android). I have tried reconverting the files and rebuilding soundbanks to no avail, and I am using wwise version 2022.1.6.8263. Does anyone have an idea about what might be going wrong?
分类:General Discussion | 用户: Hannah W. (120 分)
Hello! I was wondering if you happened to figure out a solution for this issue? We have hit a very similar problem on our project and this post seems to be the only thing about the issue that we've been able to find.

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