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Hi I am trying to trigger a stinger every 16th note scheduled with next grid. At tempos above ~100BPM I am regularly getting "Stinger could not be scheduled in this segment or was dropped" Errors All I could find on this is https://www.audiokinetic.com/en/library/edge/?source=Help&id=ErrorCode_StingerCouldNotBeScheduled Which suggest "Set Allow playing Stinger in next segment in the Stinger properties." This doesn't fix the issue. Is there a work around or fix for this? My project is a step sequencer and needs accurate playback of 16th notes at least up to 150 BPM. Thanks [Using Wwise 2022.1.1, Unity 2021.3.18f1, Mac]