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+1 vote
Hello everyone,

I got one huge problem and currently, a blocker is destroying my whole workflow at moment and I cannot go forward. So basically I'm working with SoundSeed Grain and I did a beautiful RTPC setup which was working while working. The problem is that when I launch the Wwise again, the source media file is just missing and I need to add it again. The Unreal Engine log says that the media file is missing but I cannot include that media file in the SoundBank layout because the button is not activated.

Do you have any tips on how can I solve that problem? Am I importing the audio file from the wrong folder?

The Wwise version: 2022.1.1 with UE 5.1
in General Discussion by Paweł C. (110 points)

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