Hi everyone!
I'd like to do something in wwise and I feel like there is no clean way to do it
I would like to be able to manage the probability of sounds being played or not depending on a RTPC
If my RTPC is 1, then when the random content is triggered, a sound will be played
If my RTPC is 0, then when my random container is triggered I would like my sounds to be played once in 4 for example
What would have been perfect would have been to be able to put RTPCs on the weight of the sounds in the random container (or on the probability of the event) and add some silent sounds then put the weight of the silent sounds at 0 when the RTPC would be at 1 and raise the weight when the rtpc would be at 0
I don't really like the fact of having 2 random containers managed with a switch, one that would be the random container for the RTPC at 1 and the other for 0, because it is possible that the same ones are played twice if the randoms are played at the same time (since the play type will manage the random containers separately)
Any ideas for this?