Hello!
I have a question regarding Wwise/Unity: Is there a way to prevent audio from pausing while the game is unfocused / minimized / in the background? I'm using the word "pausing" here, because when the game returns to focus / foreground, the audio resumes exactly from where it was paused.
We would like to have this feature as a Playing Background Audio Toggle On/Off option for the players, but first we need to know why all audio is being paused when running the game in the background.
The destination platform is Windows.
Thank you.