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0 votes
Hi,

We encountered no response from the game. Wwise 2019.2.15.7667, UE4.27

The reason is because UAkAudioEvent::IsReadyForAsyncPostLoad() return false, and Due to UAkMediaAssetData::IsReadyForAsyncPostLoad(), The following code:

bool UAkMediaAssetData::IsReadyForAsyncPostLoad() const

{

...

    if (bNeedsAutoloading && State == LoadState::Unloaded)
    {
        UE_LOG(LogAkAudio, Error, TEXT("UAkMediaAssetData::IsReadyForAsyncPostLoad: NeedsAutoLoading returned true, but loadstate is unloaded. Media name : %s - %u"), *GetParentMediaName(),  GetParentMediaId());
        return false;
    }

...

}

 

Please help to fix the bug. Thanks~
in General Discussion by yoko g. (100 points)

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