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+1 vote
Hi,

I'm really struggling to find a overview of how to set up the music in wwise for a bigger project with a gameplay that is more complex than only one bossfight, gameplay and then maybe one story-element, like you can find in all the demos and tutorials on youtube.

Is there any demo or tutorial how to organise a more complex gameplay with 10 or more hours including >100 cutscenes, bosses, areas ect?

I'm not asking for composing help but more how to arrange/stack the structure and so all the events

Any help is appreciated.
in General Discussion by Christophe K. (110 points)

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