Hello, I am trying to use a commandlet in Unreal Engine 4 to generate sound files as part of a CI/CD step, but I am currently getting the following error when running the commandlet:
SoundBankGeneration Fatal Error None Trial mode: Maximum number of media items exceeded (2605
LogAkSoundData: Display: out of the 200 permitted). To unlock this limitation, ensure that you have registered this project
https://audiokinetic.com/faq/register_project, that it has been granted a License Key, and that you have added your License Key to your Wwise project.
https://audiokinetic.com/faq/apply_license_key Need help?
https://audiokinetic.com/faq/contact_sales_rep Mac
I have a valid license for Windows as far as I know. The error almost makes me think it is trying to generate Mac sound banks? My commandline looks like this:
'C:\Program Files\Epic Games\UE_4.26\Engine\Binaries\Win64\ue4editor.exe' C:\MyProject\MyProject.uproject -run=GenerateSoundBanks -platforms=Windows -languages=English -wwiseConsolePath="C:\Program Files (x86)\Audiokinetic\Wwise 2019.2.14.7616\Authoring\x64\Release\bin\Wwiseconsole.exe"