Wwise SDK 2025.1.0
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Position and orientation of game objects in the world (i.e. supports 64-bit-precision position) 更多...
#include <Ak3DObjects.h>
Public 成员函数 | |
const AkVector64 & | Position () const |
Get position vector. 更多... | |
const AkVector & | OrientationFront () const |
Get orientation front vector. 更多... | |
const AkVector & | OrientationTop () const |
Get orientation top vector. 更多... | |
void | Set (const AkVector64 &in_position, const AkVector &in_orientationFront, const AkVector &in_orientationTop) |
Set position and orientation. Orientation front and top should be orthogonal and normalized. 更多... | |
void | Set (AkReal64 in_positionX, AkReal64 in_positionY, AkReal64 in_positionZ, AkReal32 in_orientFrontX, AkReal32 in_orientFrontY, AkReal32 in_orientFrontZ, AkReal32 in_orientTopX, AkReal32 in_orientTopY, AkReal32 in_orientTopZ) |
Set position and orientation. Orientation front and top should be orthogonal and normalized. 更多... | |
void | SetPosition (const AkVector64 &in_position) |
Set position. 更多... | |
void | SetPosition (AkReal64 in_x, AkReal64 in_y, AkReal64 in_z) |
Set position. 更多... | |
void | SetOrientation (const AkVector &in_orientationFront, const AkVector &in_orientationTop) |
Set orientation. Orientation front and top should be orthogonal and normalized. 更多... | |
void | SetOrientation (AkReal32 in_orientFrontX, AkReal32 in_orientFrontY, AkReal32 in_orientFrontZ, AkReal32 in_orientTopX, AkReal32 in_orientTopY, AkReal32 in_orientTopZ) |
Set orientation. Orientation front and top should be orthogonal and normalized. 更多... | |
Public 属性 | |
struct AkVector | orientationFront |
Orientation of the listener 更多... | |
struct AkVector | orientationTop |
Top orientation of the listener 更多... | |
struct AkVector64 | position |
Position of the listener 更多... | |
Position and orientation of game objects in the world (i.e. supports 64-bit-precision position)
Positioning information for a listener.
Positioning information for a sound.
在文件 Ak3DObjects.h 第 133 行定义.