Wwise SDK 2025.1.0
|
◆ AdjacentRoomBleed
A scaling factor that manipulates reverb send values. AkPortalParams::AdjacentRoomBleed affects the proportion of audio sent to the adjacent room versus the proportion sent to the emitter's current room, for this particular portal. This value is multiplied by AkSpatialAudioInitSettings::fAdjacentRoomBleed, which is used to scale reverb bleed for all portals. When calculating reverb send amounts, the portal's aperture is multiplied by AdjacentRoomBleed, altering its perceived size:
在文件 AkSpatialAudioTypes.h 第 657 行定义. |