Wwise SDK 2025.1.0
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#include <AkCommandTypes.h>
Public 属性 | |
AkPlayingID | playingID |
Playing ID that was used to open the dynamic sequence 更多... | |
union { | |
AkTimeMs absolute | |
Desired position where playback should restart, in milliseconds 更多... | |
AkReal32 relative | |
Desired position where playback should restart, expressed in a percentage of the file's total duration, between 0 and 1.f (see note above about infinite looping sounds) 更多... | |
} | position |
AkUInt8 | isPositionRelative |
Determines whether the position should be interpreted as absolute (milliseconds) or relative (%). 更多... | |
AkUInt8 | seekToNearestMarker |
If non-zero, the final seeking position will be made equal to the nearest marker (see note above) 更多... | |
Seek inside specified Dynamic Sequence. It is only possible to seek in the first item of the sequence. If you seek past the duration of the first item, it will be skipped and an error will reported in the Capture Log and debug output. All the other items in the sequence will continue to play normally.
This command can fail for the following reasons:
playingID
is an invalid ID.playingID
is valid but does not refer to an active dynamic sequence.在文件 AkCommandTypes.h 第 820 行定义.