"description": "(DEPRECATED) The music transition root containing all other music transitions recursively. 注意,此项已弃用。The TransitionRoot reference should be used instead.",
"description": "对象的 ID (GUID)。\\n 以下形式的对象 GUID:{aabbcc00-1122-3344-5566-77889900aabb}。"
}
}
},
"musicPlaylistRoot": {
"type": "object",
"description": "(DEPRECATED) The music playlist root containing all other music playlist items recursively. 此项仅适用于 Music Playlist Container。注意,此项已弃用。The PlaylistRoot reference should be used instead.",
"description": "与 Audio Source 对象关联的 Language 对象的 ID (GUID)。\\n 以下形式的对象 GUID:{aabbcc00-1122-3344-5566-77889900aabb}。"
},
"name": {
"type": "string",
"description": "与 Audio Source 对象关联的 Language 对象的名称。"
}
}
},
"originalTotalChannelCount": {
"type": "number",
"description": "The total number of channels present in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalNormalChannelCount": {
"type": "number",
"description": "The number of channels in the normal plane of the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalHeightChannelCount": {
"type": "number",
"description": "The number of channels in the height plane of the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalLFEChannelCount": {
"type": "number",
"description": "The number of low frequency channels in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalNonLFEChannelCount": {
"type": "number",
"description": "The number of normal and height channels in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalAnonymousChannelCount": {
"type": "number",
"description": "The number of anonymous channels in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalAmbisonicsChannelCount": {
"type": "number",
"description": "The number of ambisonics channels in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalChannelConfig": {
"type": "string",
"description": "The configuration of the channels in the audio source (Ex : 7.1.4). For anonymous channels, returns Anonymous. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalChannelMask": {
"type": "number",
"description": "The mask associated with the channel's configuration. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalSampleRate": {
"type": "number",
"description": "The sample rate for the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalBitDepth": {
"type": "number",
"description": "The sample rate for the audio source. Either 16 or 24. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalFileSize": {
"type": "number",
"description": "The file size in bytes for the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalDataSize": {
"type": "number",
"description": "The data size for bytes the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalSampleCount": {
"type": "number",
"description": "The number of samples in the audio file. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalDuration": {
"type": "number",
"description": "The file duration in seconds. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"originalCodec": {
"type": "string",
"description": "The audio file's codec. For original files, it will always be PCM. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedTotalChannelCount": {
"type": "number",
"description": "The total number of channels present in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedNormalChannelCount": {
"type": "number",
"description": "The number of channels in the normal plane of the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedHeightChannelCount": {
"type": "number",
"description": "The number of channels in the height plane of the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedLFEChannelCount": {
"type": "number",
"description": "The number of low frequency channels in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedNonLFEChannelCount": {
"type": "number",
"description": "The number of normal and height channels in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedAnonymousChannelCount": {
"type": "number",
"description": "The number of anonymous channels in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedAmbisonicsChannelCount": {
"type": "number",
"description": "The number of ambisonics channels in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedChannelConfig": {
"type": "string",
"description": "The configuration of the channels in the audio source (Ex : 7.1.4). For anonymous channels, returns Anonymous. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedChannelMask": {
"type": "number",
"description": "The mask associated with the channel's configuration. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedSampleRate": {
"type": "number",
"description": "The sample rate for the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedSampleRateSetting": {
"type": "string",
"description": "The sample rate for the audio source, expressed as a string. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedBitDepth": {
"type": "number",
"description": "The sample rate for the audio source. Either 16 or 24. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedFileSize": {
"type": "number",
"description": "The file size in bytes for the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedDataSize": {
"type": "number",
"description": "The data size for bytes the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedSampleCount": {
"type": "number",
"description": "The number of samples in the audio file. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedDuration": {
"type": "number",
"description": "The file duration in seconds. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedTrimmedDuration": {
"type": "number",
"description": "The duration (in seconds) of the trimmed audio source. Differs from generic Duration field because the original file does not include Trim Begind\/End. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"convertedCodec": {
"type": "string",
"description": "The audio file's codec. For original files, it will always be PCM. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"conversionFormat": {
"type": "string",
"description": "The format specified in the Conversion Settings for the associated audio source. This differs from convertedCodec because the file does not have to be converted. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips."
},
"workunitIsDefault": {
"type": "boolean",
"description": "若为 Default Work Unit,则返回 true。"
},
"workunitType": {
"type": "string",
"description": "Work Unit 的类型。请注意,物理文件夹与 Work Unit 一样,类型都是 WorkUnit。物理文件夹的 workunitType 为 \"folder\"。",
"enum": [
"folder",
"rootFile",
"nestedFile"
]
},
"workunitIsDirty": {
"type": "boolean",
"description": "若 Work Unit 或工程(wproj 文件)处于未同步状态(即修改了而没保存),则返回 true。"
},
"workunitIsLoaded": {
"type": "boolean",
"description": "True if a Work Unit is currently loaded in the Project. False if it has been unloaded."