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Wwise SDK 2025.1.0
AkSpatialAudioTypes.h 文件参考

浏览源代码.

struct  AkSpatialAudioID
 Base type for ID's used by Wwise spatial audio.
更多...
 
struct  AkRoomID
 
struct  AkVertex
 
struct  AkImageSourceName
 Data used to describe one image source in Reflect. 更多...
 
struct  AkSpatialAudioInitSettings
 Initialization settings of the spatial audio module. 更多...
 
struct  AkImageSourceParams
 
struct  AkImageSourceTexture
 
struct  AkImageSourceSettings
 Settings for individual image sources. 更多...
 
struct  AkExtent
 
struct  AkTriangle
 Triangle for a spatial audio mesh. 更多...
 
struct  AkAcousticSurface
 
struct  AkReflectionPathInfo
 Structure for retrieving information about the indirect paths of a sound that have been calculated via the geometric reflections API. Useful for debug draw applications. 更多...
 
struct  AkDiffractionPathInfo
 
struct  AkPortalParams
 Parameters passed to SetPortal 更多...
 
struct  AkRoomParams
 Parameters passed to SetRoom 更多...
 
struct  AkGeometryParams
 Parameters passed to SetGeometry 更多...
 
struct  AkGeometryInstanceParams
 Parameters passed to SetGeometryInstance 更多...
 

命名空间

namespace  AK
 Definition of data structures for AkAudioObject
 
 AK::SpatialAudio
 Audiokinetic spatial audio namespace
 

宏定义

#define AK_MAX_NUM_TEXTURE   4
 
#define AK_MAX_REFLECT_ORDER   4
 
#define AK_MAX_REFLECTION_PATH_LENGTH   (AK_MAX_REFLECT_ORDER + 4)
 
#define AK_STOCHASTIC_RESERVE_LENGTH   AK_MAX_REFLECTION_PATH_LENGTH
 
#define AK_MAX_SOUND_PROPAGATION_DEPTH   8
 
#define AK_MAX_SOUND_PROPAGATION_WIDTH   32
 
#define AK_SA_EPSILON   (0.001f)
 
#define AK_SA_DIFFRACTION_EPSILON   (0.01f)
 
#define AK_SA_DIFFRACTION_DOT_EPSILON   (0.00005f)
 
#define AK_SA_PLANE_THICKNESS   (0.01f)
 
#define AK_SA_MIN_ENVIRONMENT_ABSORPTION   (0.01f)
 
#define AK_SA_MIN_ENVIRONMENT_SURFACE_AREA   (1.0f)
 
#define AK_INVALID_VERTEX   ((AkVertIdx)(-1))
 
#define AK_INVALID_TRIANGLE   ((AkTriIdx)(-1))
 
#define AK_INVALID_SURFACE   ((AkSurfIdx)(-1))
 
#define AK_INVALID_SA_ID   ((AkUInt64)-1)
 
#define AK_OUTDOORS_ROOM_ID   AK_INVALID_SA_ID
 
#define AK_DEFAULT_GEOMETRY_POSITION_X   (0.0)
 
#define AK_DEFAULT_GEOMETRY_POSITION_Y   (0.0)
 
#define AK_DEFAULT_GEOMETRY_POSITION_Z   (0.0)
 
#define AK_DEFAULT_GEOMETRY_FRONT_X   (0.0)
 
#define AK_DEFAULT_GEOMETRY_FRONT_Y   (0.0)
 
#define AK_DEFAULT_GEOMETRY_FRONT_Z   (1.0)
 
#define AK_DEFAULT_GEOMETRY_TOP_X   (0.0)
 
#define AK_DEFAULT_GEOMETRY_TOP_Y   (1.0)
 
#define AK_DEFAULT_GEOMETRY_TOP_Z   (0.0)
 

类型定义

typedef AkUInt8 AkTransmissionOperation_t
 
typedef AkUInt8 AkRoomDistanceBehavior_t
 
typedef AkSpatialAudioID AkPortalID
 
typedef AkSpatialAudioID AkGeometrySetID
 
typedef AkSpatialAudioID AkGeometryInstanceID
 

枚举

enum  AkTransmissionOperation { AkTransmissionOperation_Add, AkTransmissionOperation_Multiply, AkTransmissionOperation_Max, AkTransmissionOperation_Default = AkTransmissionOperation_Max }
 
enum  AkRoomDistanceBehavior { AkRoomDistanceBehavior_Subtract, AkRoomDistanceBehavior_Exclude, AkRoomDistanceBehavior_Default = AkRoomDistanceBehavior_Subtract }
 Determines how a room interacts with the distance calculation of other rooms that it overlaps or is nested within. 更多...
 

变量

constexpr AkRoomID AK::SpatialAudio::kOutdoorRoomID
 The outdoor room ID. This room is created automatically and is typically used for outdoors, i.e. when not in a room. 更多...
 

详细描述

Spatial audio data type definitions.

在文件 AkSpatialAudioTypes.h 中定义.


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