The External Sources tab of the SoundBanks Settings dialog is where you can specify custom settings for the external sources used by the “External Source(外部源)”一节 plug-in. You can override the project settings and use your own External Sources List file. You can also specify a different output folder where the external source audio files are saved for use in your game.
界面元素 |
描述 |
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Convert external sources when generating banks |
在生成 SoundBank 时对外部源进行转码。若启用,则在生成 SoundBank 时将 External Source 音频文件转码为 WEM 格式。只有将文件转码为 WEM 格式,声音引擎才能在运行时使用;不过,若不在本地使用这些文件,则可禁用该选项来加快 SoundBank 生成速度。 Default value: true |
Override Input Path |
Overrides the project settings, which allows you to use a different External Sources List file. |
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Right-click the table header to open the Configure Columns dialog where you can specify which columns to display and their order. See “Using tables”一节. |
Platform |
工程中当前处于激活状态的各种平台的名称。 |
External Sources List |
The full path where the External Sources List file is located. This data file contains information about the external sources that will be used by the External Sources plug-in. |
![]() (浏览) |
打开 Windows 浏览器,您可以前往输入音频源列表文件所在的文件夹。 |
Override Output Path |
Overrides the project settings, which allows you to specify your own custom output folders for the converted audio files used by the External Sources plug-in. |
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Right-click the table header to open the Configure Columns dialog where you can specify which columns to display and their order. See “Using tables”一节. |
Platform |
工程中当前处于激活状态的各种平台的名称。 |
External Sources Output Folder |
The folder where the converted external sources are output. |
![]() (浏览) |
Opens the Browse For Folder dialog where you can navigate to the folder where the converted external audio sources will be saved. |
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Closes the Project Settings dialog and saves your settings. |
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Closes the Project Settings dialog without saving your settings. |