Wwise SDK 2024.1.6
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◆ objectName
Name string of the object, to appear in the object profiler. This is normally used by out-of-place object processors for naming their output objects. Built-in sound engine structures don't use it. 在文件 AkAudioObject.h 第 100 行定义. 被这些函数引用 CopyContents(), ResetState(), SetName(), TransferContents() , 以及 ~AkAudioObject(). |