下面列出了在使用 Wwise 执行游戏性能分析时, Capture Log(捕获日志)中可能报告的所有错误。如果其中未列出您的错误,请联系 Audiokinetic 技术支持。
在联系技术支持部门时,如能清楚地描述重现步骤,将可以大大加快调查流程。另外,强烈建议在重现问题时记录性能分析会话。有关更多详细信息,请参阅“保存 Capture Log”部分。
若要压缩工程文件并发送性能分析会话,请打开 Wwise Project Zipper(Wwise 工程压缩器):在 Wwise Launcher(Wwise 启动器)中,单击 Projects(工程)选项卡,然后从下拉菜单选项中选择 Zip Project(压缩工程)选项。
Capture Log 中报告的大多数错误与之前的通知关系密切。若要查找这些通知,请选择错误行并顺着左侧互连圆点找到所选实例相关的全部消息。一般情况下,通过查看之前的消息可以更好地了解错误发生的环境。
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Project Settings Logs 选项卡 允许您指定当 Resume/Play-From-Beginning 虚声部的数量超过指定上限时,是否记录错误。 |
Capture Log 错误
AK::SoundEngine::SetRTPCValueByPlayingID : Playing ID not found.
AK::SpatialAudio::RegisterEmitter: game object is not registered.
AK::SpatialAudio::RemoveGeometry: error removing geometry set.
AK::SpatialAudio::SetEmitterObstructionAndOcclusion: game object is not registered.
AK::SpatialAudio::SetGameObjectInRoom: Game object is not registered.
AK::SpatialAudio::SetGeometry - Geometry set contains 1 or more invalid triangles.
AK::SpatialAudio::SetGeometry - Triangle formed by vertices is too large.
AK::SpatialAudio::SetGeometry - More than two triangles are connected to the same edge.
AK::SpatialAudio::SetGeometry - Invalid diffraction edge formed by vertices and triangles.
AK::SpatialAudio::SetPortal: Portal must have a front room which is distinct from its back room.
AK::SpatialAudio::SetPortalObstructionAndOcclusion: portal not found.
Audio command is too large to fit in the command queue. Break the command in smaller pieces.
Cannot schedule music switch transition in upcoming segments: using Exit Cue
Cannot seek in sound that is within a continuous container with special transitions
Can't call
AK::SoundEngine::SetBusDevice
on child bus. Use on Master busses only.
Duplicated media has different length in bank X. Check previously unloaded bank. Stopping sound.
Failed to send monitoring data; attempted to allocate X bytes in pool
Failed to create memory pool: The maximum number of memory pool was exceeded
Hardware audio subsystem stopped responding. Silent mode is enabled.
Invalid Floating point value Detected : non-finite(or NaN) priority.
Maximum number of hardware-accelerated voices reached. Voice will not play.
Music engine not initialized : Content cannot be loaded from bank
Music system is stopped because a music playlist is modified
Pending action was destroyed because a critical memory allocation failed.
Segment look-ahead plus pre-entry duration is longer than previous segment in sequence
Stinger could not be scheduled in this segment or was dropped
System ran out of resources while loading plug-in dynamic library
The Audio Device specified by AddOutput() or Init() could not be initialized.
The hardware-accelerated voice subsystem failed to initialize.
Transition not sample-accurate due to mixed channel configurations
Transition not sample-accurate due to incompatible audio formats
Transition not sample-accurate due to incompatible encoding parameters
Warning: Bank contains rendered source effects which can't be edited in Wwise