Version
menu
After you install GME In-Game Voice Chat through the Audiokinetic Launcher, build the Wwise Integration Demo available at the following location:
%WWISEROOT%\SDK\samples\IntegrationDemo
Platform-specific implementation files are provided in dedicated directories.
The IntegrationDemo Wwise project now has additionnal GME Demo Wwise Work Units. You must regenerate SoundBanks to include the new assets and use the GME Demo pages.
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise