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Wwise SDK 2025.1.0

◆ bUseLEngineThread

bool AkInitSettings::bUseLEngineThread

Use a Wwise-owned thread for processing audio. If set to false, audio processing will occur only inside a call to AK::SoundEngine::RenderAudio().

See also
Optimizing CPU usage

Definition at line 214 of file AkSoundEngine.h.


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