Wwise SDK 2025.1.0
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#include <AkCommandTypes.h>
Public Attributes | |
AkGameObjectID | gameObjectID |
Game Object ID. More... | |
AkReal32 | scalingFactor |
Scaling factor. More... | |
Sets the scaling factor of a Game Object. Modifies the attenuation computations on this Game Object to simulate sounds with a larger or smaller area of effect.
This command can fail for the following reasons:
gameObjectID
is not a valid game object ID or scalingFactor
is outside the valid range.gameObjectID
is not a registered game object ID.Definition at line 462 of file AkCommandTypes.h.
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