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◆ AK_CommandBuffer_Submit()

AKSOUNDENGINE_API void AK_CommandBuffer_Submit ( void *  in_buffer)

Submit the commands contained in a buffer. They will be executed asynchronously on the next audio render. This function blocks until the buffer is submitted, but not until its commands are processed. Commands are always processed asynchronously. Use the AkCommand_Callback command (AkCmd_Callback) to receive a callback at a specific point during command buffer processing.

Parameters
[in]in_bufferPointer to command buffer

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