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Wwise Unity Integration Documentation
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With the introduction of auto-defined SoundBanks, which rely on the Project Database to work, the default Wwise Project Settings after integrating with Unity have changed. They now include the following settings, which are mandatory:
Due to these changes, the use of XML files is now discontinued. However, keeping the previously generated XML files won't harm the project.
The AkSoundEngine
class has been marked as obsolete. This class will be renamed to AkUnitySoundEngine
in Wwise 2025.1.0. Both class names can be used in the 2024.1.x versions of the Wwise Unity integration, but we recommend that you update your code in preparation for the future removal of the AkSoundEngine
class.
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