Version

menu_open
Wwise Unreal Integration Documentation
Release Notes 2024.1.4

Each version of this integration matches a specific build of Unreal Engine. This document lists the changes in the 2024.1.4 release of the integration.

Compatibility:

  • Wwise SDK: 2024.1.4
  • Unreal: This integration supports, and was compiled against, Unreal Engine versions 5.3, 5.4, and 5.5. It was tested against Unreal Engine 5.5.
Note:
This integration does not support experimental Unreal Engine features.

For earlier versions, see Previous Release Notes.

Bug Fixes

  • WG-76881 Fixed: The default channel configuration is wrong on mobile platforms.

Fixes for Community-Reported Bugs

  • WG-75976 Fixed: (Spatial Audio) ConnectedPortals variable of UAkRoomComponent does not reflect the current state when World Partition is used.
  • WG-76250 Fixed: Events that reference plug-ins with Events fail to post in editor.
  • WG-76476 Fixed: Events with media referenced in another SoundBank fail to post.
  • WG-76782 Fixed: Insufficient log messages during Wwise asset cooking.
  • WG-76785 Fixed: With the cooking option Package as Bulk Data enabled, files used in multiple Events are stored as Additional files.
  • WG-76960 Fixed: Shared Filters cannot be saved in Wwise Asset Libraries.
  • WG-76961 Fixed: Package Assets advanced option in Assets Libraries is not functional.

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise