Wwise SDK 2025.1.0
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◆ AdjacentRoomBleed
A scaling factor that manipulates reverb send values. AkPortalParams::AdjacentRoomBleed affects the proportion of audio sent to the adjacent room versus the proportion sent to the emitter's current room, for this particular portal. This value is multiplied by AkSpatialAudioInitSettings::fAdjacentRoomBleed, which is used to scale reverb bleed for all portals. When calculating reverb send amounts, the portal's aperture is multiplied by AdjacentRoomBleed, altering its perceived size:
AkSpatialAudioTypes.h 파일의 657 번째 라인에서 정의되었습니다. |
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