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Properties in Wwise are grouped into logical tabs in the Primary Editor and logical categories in the Property Editor. Both editors are found in Object Tabs. Across all audio structures, the following tabs and categories have common properties:
“Metadata tab”- Metadata 플러그인을 오브젝트와 연결할 수 있습니다.
“RTPC tab”- Wwise 속성들과 게임 내 매개 변수 간의 관계를 만들고 관리할 수 있습니다.
“States tab: Containers hierarchy objects” to assign States to an object and define the characteristics of the object when a particular State is enabled.
“Routing category” includes all the absolute properties, such as output routing.
Additionally, the following tabs and properties are common to objects across two of the three Project Explorer hierarchies:
“Effects tab: Containers hierarchy and music objects” to add and adjust up to 255 Effect plug-ins on the object.
“Conversion category: Containers hierarchy and music objects” to apply conversions settings to one or more objects or sources within the Containers hierarchy.
“Positioning category: Containers hierarchy and music objects”- 스피커 패닝, 감쇠, 혹은 더 복잡하고 정확한 3D 공간화 위치 지정을 통해 오브젝트에 가청 위치를 제공할 수 있습니다.
“HDR category: Containers hierarchy and music objects” to define the HDR properties of objects within the Containers hierarchy.
“Advanced category: Containers hierarchy objects” to define the advanced playback priority of the objects within the Containers hierarchy.
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