Wwise SDK 2019.2.15
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◆ WallOcclusion
Occlusion level to set when modeling transmission through walls. Transmission is modeled only when the sound emitted enables diffraction and there is no direct line of sight from the emitter to the listener. This occlusion value is only applied when the listener and the emitter are in different rooms; it is taken as the maximum between the emitter's room's WallOcclusion and the listener's room's WallOcclusion. If there is geometry in between the listener and the emitter, then the occlusion value assigned to surfaces hit by the ray between the emitter and listener is also taken into account. The maximum of all the surfaces' occlusion value (see AkSpatialAudio.h 파일의 414 번째 라인에서 정의되었습니다. 다음에 의해서 참조됨 : operator=(). |
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