Wwise SDK 2025.1.0
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Creates, saves and opens new empty project, specified by path and platform. The project has no factory setting WorkUnit. Please see ak.wwise.core.project.loaded for further explanations on how to be notified when the operation has completed.
Name | タイプ | 概要 |
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path * | string | The path to the project WPROJ file. The path must use the same name for the WPROJ and the parent directory folder. For example: c:\Projects\MYPROJECT\MYPROJECT.wproj. For using WAAPI on Mac, please see MacでWAAPIを使う . |
platforms | any of: | Specifies the platform or platforms supported by the new project. If not specified, only Windows is used. |
object | One plateform create | |
array | Array of platforms to create | |
platforms.name | string | The name of the platform |
platforms.basePlatform * | string | Base platform supported by Wwise SDK. Must have one of the these values: Android, iOS, Linux, Mac, Switch, Ounce, PS4, PS5, Windows, XboxOne, or XboxSeriesX |
platforms [...] | object | One plateform create |
platforms[...].name | string | The name of the platform |
platforms[...].basePlatform * | string | Base platform supported by Wwise SDK. Must have one of the these values: Android, iOS, Linux, Mac, Switch, Ounce, PS4, PS5, Windows, XboxOne, or XboxSeriesX |
languages | array | Array of languages to creates for this project. If not specified, the English(US) language is created. When multiple languages are specified, the first one becomes the default language. |
languages [...] | string | ランゲージの名前。 |
(必須*)
Wwise Authoring APIの詳細は、 Wwise Authoring API (WAAPI)を使用する を参照してください。