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Wwise SDK 2025.1.0
ak.wwise.core.getProjectInfo

Retrieve information about the current project opened, including platforms, languages and project directories.

Result

Name タイプ 概要
name * string The Project name. Note that the Project name can differ from the WPROJ file name, if the file was renamed after Project creation.
displayTitle * string The complete text from the Wwise titlebar.
path * string The absolute path to the WPROJ file.
id * string Project id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
isDirty * boolean True if the Project or any of the Work Units have unsaved changes.
currentLanguageId * string The current Language set in the user interface.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
referenceLanguageId * string The reference Language set in the Language settings.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
currentPlatformId * string The current Platform set in the user interface.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
languages * array Array of the Languages defined in the project.
languages [...] object Language defined in the project.
languages[...].id * string Language unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
languages[...].name * string Language name.
languages[...].shortId * integer The short ID (32-bit) of the language.
Unsigned Integer 32-bit. 範囲: [0,4294967295]
platforms * array Array of the Platforms defined in the project.
platforms [...] object Platform defined in the project.
platforms[...].id * string Platform unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
platforms[...].name * string Platform name defined in the Project.
platforms[...].baseName * string The name of the deployment platform used in file system.
platforms[...].baseDisplayName * string The official name of the deployment platform. The name could contain special characters.
platforms[...].soundBankPath * string The path on which the SoundBank files are generated for this Platform.
platforms[...].copiedMediaPath * string The path on which the SoundBank media files are copied for this Platform.
defaultConversion * object The default Conversion Settings object used in the Project.
defaultConversion.id * string Conversion Settings unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultConversion.name * string Conversion Settings object name.
directories * object Wwiseが使うディレクトリのコレクション。
directories.root * string The root directory of the project, where is located the wproj file.
directories.cache * string The .cache directory of the project, as specified in the Project Settings. The .cache directory contains converted media files (WEM files).
directories.originals * string The Originals directory of the project, as specified in the Project Settings. The Originals directory contains the project's WAV files, separated by languages.
directories.soundBankOutputRoot * string The SoundBank output root directory of the project, as specified in the Project Settings. This directory contains the Project's SoundBank C++ header, XML and JSON files. See the 'platforms' section for Platform specific directories.
directories.commands * string The Commands directory of the project. See コマンドアドオンの定義 for more information.
directories.properties * string The root directory of the project. See カスタムプロパティの定義 for more information.
defaultWorkUnits object Default work units organized by category.
defaultWorkUnits.Busses * object The work unit information.
defaultWorkUnits.Busses.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Busses.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Busses.path * string Path in the Project.
defaultWorkUnits.Busses.filePath * string Absolute path in file system.
defaultWorkUnits.Containers * object The work unit information.
defaultWorkUnits.Containers.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Containers.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Containers.path * string Path in the Project.
defaultWorkUnits.Containers.filePath * string Absolute path in file system.
defaultWorkUnits.Events * object The work unit information.
defaultWorkUnits.Events.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Events.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Events.path * string Path in the Project.
defaultWorkUnits.Events.filePath * string Absolute path in file system.
defaultWorkUnits.Switches * object The work unit information.
defaultWorkUnits.Switches.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Switches.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Switches.path * string Path in the Project.
defaultWorkUnits.Switches.filePath * string Absolute path in file system.
defaultWorkUnits.States * object The work unit information.
defaultWorkUnits.States.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.States.name * string Name of the Work Unit in the Project.
defaultWorkUnits.States.path * string Path in the Project.
defaultWorkUnits.States.filePath * string Absolute path in file system.
defaultWorkUnits.SoundBanks * object The work unit information.
defaultWorkUnits.SoundBanks.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.SoundBanks.name * string Name of the Work Unit in the Project.
defaultWorkUnits.SoundBanks.path * string Path in the Project.
defaultWorkUnits.SoundBanks.filePath * string Absolute path in file system.
defaultWorkUnits.GameParameters * object The work unit information.
defaultWorkUnits.GameParameters.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.GameParameters.name * string Name of the Work Unit in the Project.
defaultWorkUnits.GameParameters.path * string Path in the Project.
defaultWorkUnits.GameParameters.filePath * string Absolute path in file system.
defaultWorkUnits.Effects * object The work unit information.
defaultWorkUnits.Effects.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Effects.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Effects.path * string Path in the Project.
defaultWorkUnits.Effects.filePath * string Absolute path in file system.
defaultWorkUnits.Devices * object The work unit information.
defaultWorkUnits.Devices.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Devices.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Devices.path * string Path in the Project.
defaultWorkUnits.Devices.filePath * string Absolute path in file system.
defaultWorkUnits.Presets * object The work unit information.
defaultWorkUnits.Presets.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Presets.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Presets.path * string Path in the Project.
defaultWorkUnits.Presets.filePath * string Absolute path in file system.
defaultWorkUnits.SoundcasterSessions * object The work unit information.
defaultWorkUnits.SoundcasterSessions.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.SoundcasterSessions.name * string Name of the Work Unit in the Project.
defaultWorkUnits.SoundcasterSessions.path * string Path in the Project.
defaultWorkUnits.SoundcasterSessions.filePath * string Absolute path in file system.
defaultWorkUnits.MixingSessions * object The work unit information.
defaultWorkUnits.MixingSessions.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.MixingSessions.name * string Name of the Work Unit in the Project.
defaultWorkUnits.MixingSessions.path * string Path in the Project.
defaultWorkUnits.MixingSessions.filePath * string Absolute path in file system.
defaultWorkUnits.Queries * object The work unit information.
defaultWorkUnits.Queries.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Queries.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Queries.path * string Path in the Project.
defaultWorkUnits.Queries.filePath * string Absolute path in file system.
defaultWorkUnits.Triggers * object The work unit information.
defaultWorkUnits.Triggers.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Triggers.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Triggers.path * string Path in the Project.
defaultWorkUnits.Triggers.filePath * string Absolute path in file system.
defaultWorkUnits.Attenuations * object The work unit information.
defaultWorkUnits.Attenuations.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Attenuations.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Attenuations.path * string Path in the Project.
defaultWorkUnits.Attenuations.filePath * string Absolute path in file system.
defaultWorkUnits.DynamicDialogue * object The work unit information.
defaultWorkUnits.DynamicDialogue.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.DynamicDialogue.name * string Name of the Work Unit in the Project.
defaultWorkUnits.DynamicDialogue.path * string Path in the Project.
defaultWorkUnits.DynamicDialogue.filePath * string Absolute path in file system.
defaultWorkUnits.Conversions * object The work unit information.
defaultWorkUnits.Conversions.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Conversions.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Conversions.path * string Path in the Project.
defaultWorkUnits.Conversions.filePath * string Absolute path in file system.
defaultWorkUnits.Modulators * object The work unit information.
defaultWorkUnits.Modulators.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Modulators.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Modulators.path * string Path in the Project.
defaultWorkUnits.Modulators.filePath * string Absolute path in file system.
defaultWorkUnits.ControlSurfaceSessions * object The work unit information.
defaultWorkUnits.ControlSurfaceSessions.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.ControlSurfaceSessions.name * string Name of the Work Unit in the Project.
defaultWorkUnits.ControlSurfaceSessions.path * string Path in the Project.
defaultWorkUnits.ControlSurfaceSessions.filePath * string Absolute path in file system.
defaultWorkUnits.VirtualAcoustics * object The work unit information.
defaultWorkUnits.VirtualAcoustics.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.VirtualAcoustics.name * string Name of the Work Unit in the Project.
defaultWorkUnits.VirtualAcoustics.path * string Path in the Project.
defaultWorkUnits.VirtualAcoustics.filePath * string Absolute path in file system.
defaultWorkUnits.Metadatas * object The work unit information.
defaultWorkUnits.Metadatas.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultWorkUnits.Metadatas.name * string Name of the Work Unit in the Project.
defaultWorkUnits.Metadatas.path * string Path in the Project.
defaultWorkUnits.Metadatas.filePath * string Absolute path in file system.
defaultImportWorkUnit object The default location to import WAV and MIDI files as sounds and music segments.
The work unit information.
defaultImportWorkUnit.id * string Work Unit unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultImportWorkUnit.name * string Name of the Work Unit in the Project.
defaultImportWorkUnit.path * string Path in the Project.
defaultImportWorkUnit.filePath * string Absolute path in file system.

(必須*)

結果スキーマ

関連情報

Wwise Authoring APIの詳細は、 Wwise Authoring API (WAAPI)を使用する を参照してください。


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