Wwise SDK 2025.1.0
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◆ AK_CommandBuffer_AddString()
Copy a null-terminated string to the data payload of the last added command. Some commands, like auto cmd = (AkCmd_RegisterGameObject*)AK_CommandBuffer_Add(buffer, AkCommand_RegisterGameObject); cmd->gameObjectID = 100; AK_CommandBuffer_AddString(buffer, "Player Emitter"); Use AK_CommandBuffer_StringSize to calculate the size required to store the string.
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