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Wwise Unreal Integration Documentation
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The Wwise Unreal plug-in includes a Commandlet you can use to generate SoundBanks and submit them to source control from the command line.
![]() | 注記: The GenerateSoundBanks Commandlet is now deprecated. You can use the Wwise Console to generate SoundBanks instead. See Generating all the SoundBanks for more information. |
コマンドレットの使用は以下のとおりです:
The Commandlet has the following parameters:
使用例:
![]() | 注記: If you have problems because the Development Editor is not built or available yet, you can skip the plug-in activation by setting the environment variable SKIP_PLUGIN_ACTIVATION to true . |