Wwise SDK 2019.2.15
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Auxiliary bus sends information per game object per given auxiliary bus. [詳解]
公開変数類 | |
AkGameObjectID | listenerID |
Game object ID of the listener associated with this send. Use AK_INVALID_GAME_OBJECT as a wildcard to set the auxiliary send to all connected listeners (see AK::SoundEngine::SetListeners). [詳解] |
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AkAuxBusID | auxBusID |
Auxiliary bus ID. [詳解] |
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AkReal32 | fControlValue |
Auxiliary bus sends information per game object per given auxiliary bus.